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Nr. Titel Autor Jahr
1 Exploring the effects of content-related segmentations and metacognitive prompts on learning with whiteboard animations Krieglstein, Felix* et al. 2023
2 The effect of microlevel and macrolevel signaling on learning with 360° videos Beege, Maik* et al. 2023
3 Does Playing Apart Really Bring Us Together? Investigating the Link Between Perceived Loneliness and the Use of Video Games During a Period of Social Distancing Nebel, Steve* et al. 2022
4 Is a Preference for Realism Really Naive After All? A Cognitive Model of Learning with Realistic Visualizations Skulmowski, Alexander* et al. 2022
5 Psychologische Befunde zum Lernen mit digitalen Medien – ein Überblick Schneider, Sascha* et al. 2022
6 The Cognitive-Affective-Social Theory of Learning in digital Environments (CASTLE) Schneider, Sascha* et al. 2022
7 The interdependency of perceived task difficulty and the choice effect when learning with multimedia materials Schneider, Sascha et al. 2022
8 A Systematic Literature Review of Analytics for Adaptivity Within Educational Video Games Ninaus, Manuel et al. 2021
9 Is There a (Dis-)Fluency Effect in Learning With Handwritten Instructional Texts? Evidence From Three Studies Beege, Maik* et al. 2021
10 Learning programming from erroneous worked-examples. Which type of error is beneficial for learning? Beege, Maik* et al. 2021
11 A Review of Photogrammetry and Photorealistic 3D Models in Education From a Psychological Perspective Nebel, Steve* et al. 2020
12 Competitive Agents & Adaptive Difficulty within Educational Video Games Nebel, Steve* et al. 2020
13 Does the effect of enthusiasm in a pedagogical Agent's voice depend on mental load in the Learner's working memory? Beege, Maik* et al. 2020
14 Investigating the effects of beat and deictic gestures of a lecturer in educational videos Beege, Maik* et al. 2020
15 The effect of signaling in dependence on the extraneous cognitive load in learning environments Beege, Maik* et al. 2020
16 The retrieval-enhancing effects of decorative pictures as memory cues in multimedia learning videos and subsequent performance tests Schneider, Sascha et al. 2020
17 A Meta-analysis of the Segmenting Effect Rey, Günter Daniel* et al. 2019
18 How can we improve learning from instructional texts? Combining effects of signaling and disfluency on learning Beege, Maik et al. 2019
19 How choice options can help to improve learning with digital media by an increase of autonomy Schneider, Sascha et al. 2019
20 New perspectives on game-based assessment with process data and physiological signals Nebel, Steve et al. 2019
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