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Nr. Titel Autor Jahr
1 Head movements predict pedestrian crossing decisions earlier than walking speed Theisen, Max* et al. 2025
2 No robust evidence for an effect of head-movement propensity on central bias in head-constrained scene viewing, despite an effect on fixation duration Mueller, Patricia R. et al. 2025
3 Attention deployment in natural scenes: Higher-order scene statistics rather than semantics modulate the N2pc component Walper, Daniel et al. 2024
4 Attentional cueing: Gaze is harder to override than arrows Schmitz, Inka* et al. 2024
5 Bimodal moment-by-moment coupling in perceptual multistability Grenzebach, Jan et al. 2024
6 High visual salience of alert signals can lead to a counterintuitive increase of reaction times Einhäuser, Wolfgang* et al. 2024
7 Pedestrians' road-crossing decisions: Comparing different drift-diffusion models Theisen, Max et al. 2024
8 Visual search for hazardous items: using virtual reality (VR) in laypersons to test wearable displays for firefighters Feder, Sascha* et al. 2024
9 Attention does not spread automatically along objects: Evidence from the pupillary light response Luzardo, Felipe* et al. 2023
10 Effects of interpreting a dynamic geometric cue as gaze on attention allocation Schmitz, Inka* et al. 2023
11 Evaluating the Effects of Virtual Reality Environment Learning on Subsequent Robot Teleoperation in an Unfamiliar Building Eisenträger, Karl* et al. 2023
12 Exploration behavior after reversals is predicted by STN-GPe synaptic plasticity in a basal ganglia model Maith, Oliver et al. 2023
13 Gaze estimation in videoconferencing settings Schmitz, Inka* et al. 2023
14 Multisensory cues for walking in virtual reality: Humans combine conflicting visual and self-motion information to reproduce distances Kopiske, Karl* et al. 2023
15 Slipping while counting: gaze-gait interactions during perturbed walking under dual-task conditions Müller, Carl* et al. 2023
16 Visual Search for Hazardous Items: Using Virtual Reality (VR) to Evaluate Wearable Displays for Firefighters Feder, Sascha* et al. 2023
17 “Kannst Du ja mal ausprobieren”: How space, object manipulation, and participation role influence the role and function of gaze and gestures Bressem, Jana et al. 2023
18 A hybrid control strategy for capturing cognitive processes in virtual reality (VR) in a natural and efficient way Feder, Sascha* et al. 2022
19 Action-based predictions affect visual perception, neural processing, and pupil size, regardless of temporal predictability Lubinus, Christina* et al. 2022
20 Low-high-low or high-low-high? Pattern effects on sequential auditory scene analysis Thomassen, Sabine et al. 2022
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